We did it! We had our first mobile VR event and it was a success. No one hit each other while in VR, no one got motion sick, no one broke any of the VR gear or the PCs, and most importantly everyone had a lot of fun.
I guess Phase one is coming to a close, which has been a lot of the prep work and getting Digital Worlds legally set up as a business. Phase two is starting the mobile, direct-to-consumer VR. I'm going to start out with two PCs for doing birthdays and corporate events. This way, we can do some simple multiplayer co-op and/or competitive stuff. Maybe if things take off, then I can buy the gear for two more mobile stations and we can allow groups of four people playing at a time for the mobile stuff.